![dragon clan northgard dragon clan northgard](https://www.playgames.dk/12952/northgard-nidhogg-clan-of-the-dragon.jpg)
For example, these cookies let us recognize that you have created an account and have logged into that account. Necessary cookies allow us to offer you the best possible experience when accessing and navigating through our website and using its features. What types of cookies do we use? Necessary cookies It will contain some anonymous information such as a unique identifier, website’s domain name, and some digits and numbers. Each cookie is unique to your web browser. What are cookies?Ĭookies are simple text files that are stored on your computer or mobile device by a website’s server. By visiting you agree that may use cookies to be processed by Google Analytics and Yandex.Metrika. Please read this cookie policy carefully before using operated by us. Each altar increases the size of the squad by 1 (an improved altar by 2).Ĭonverting a Villager into a Drakonid is an irreversible process that will take 50 gold (10 for each new Drakonid) and 1 Dragon Essence.ĭraconians are ferocious fighters who vastly outnumber ordinary warriors.ĥ new types of lore are available to the Dragon Clan. You will only be able to build one military camp: the Draconian Altar. The Dragon clan does not build ordinary military buildings. At the stake, you can sacrifice any of your creatures to honor the gods and ingratiate themselves.īy making a sacrifice, you will receive the essence of the dragon and with its help you can unlock various bonuses. The Dragon clan starts the game with a sacrificial fire already built and accessible only to this clan. Slaves are a powerful economic and military resource, but their number must be controlled! If there are more slaves than the rest of the population, they will rise up! Each new slave will cost more than the previous one.Īfter collecting the lore of captivity, you can enslave representatives of other factions. Slaves eat less than villagers, but harvest 50 fewer resources. The maximum number of slaves depends on the current clan size.
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Slaves do not count towards population counts. Like ordinary civilians, slaves can enter neutral territory and fight. Slavery is an important part of the clan economy. Slavery, Sacrifice, and the Dragon Essence Gauge You can build a Draconian Altar instead of other military buildings. You start the game with a sacrificial fire. The injured do not receive a penalty to happiness and production. Your civilians can enter neutral territory. The clan starts the game with several bonuses. To achieve their goals, they use slaves and make sacrifices. I'll die on this hill - he needs a model update.Language: Russian (interface and subtitles)Īctivation: Steam - Activation region Russia CIS countriesĪttention! This add-on requires Northgard to run.ĭragons, the most unusual of all clans, follow ancient traditions and practice strange rituals. I get it, the dragonkin fight better 'alone' (apparently), but when their leader is present they get their schit together and fight well as a unit.Īnd seriously, why is the DRAGON clan a basic Warchief. While the chaotic snakes have an important leader.Īt the very least give him an intimidation aura or a buff to friendly dragonkin on the same tile. If this is intended, why do the lawful evil dragons have no real leader, but still have a strong ranking of ascended, "regular" and slaves but there's no reason to take the dragon WC with you when you have a 10+ dragonkin army, as he's the only one without AoE and possible healing. but that amount being the same against every enemy would make the dragon OP against late-game clans and super bad against early rush clans.īut i also agree the dragons lack some real leadership, every other clan at least gives you the feeling of "the WC is a part of your warband", usually the strongest. so they already work in a "reach x amount of dragonkin and be unstoppable" kind of fashion, which you could say is basically unleashing the nidhogg. The way the clan works (after dragonkin upgrades) is already pretty much "reach critical mass (depending on enemy unit hp/resistance), win every fight instantly". This sounds fun in single player, but imagining what balance implications this would start are insaneĪ single unit, worth 950 gold, 10 pop and 10 essence would be really hard to balance. Originally posted by Rav3nst0rm:Yeah, maybe u need to sacrifice 10 Dragon kin in order to summon him?